Imperative language

For the exercises below (except for the first one), don't worry about the details of the Main procedure. You should just focus on implementing the application in the subprogram specified by the exercise.

Hello World

Goal: create a "Hello World!" application.

Steps:

  1. Complete the Main procedure.

Requirements:

  1. The application must display the message "Hello World!".

    
        
    
    
    
        
with Ada.Text_IO; use Ada.Text_IO; procedure Main is begin -- Implement the application here! null; end Main;

Greetings

Goal: create an application that greets a person.

Steps:

  1. Complete the Greet procedure.

Requirements:

  1. Given an input string <name>, procedure Greet must display the message "Hello <name>!".

    1. For example, if the name is "John", it displays the message "Hello John!".

Remarks:

  1. You can use the concatenation operator (&).

    
        
    
    
    
        
with Ada.Command_Line; use Ada.Command_Line; with Ada.Text_IO; use Ada.Text_IO; procedure Main is procedure Greet (Name : String) is begin -- Implement the application here! null; end Greet; begin if Argument_Count < 1 then Put_Line ("ERROR: missing arguments! Exiting..."); return; elsif Argument_Count > 1 then Put_Line ("Ignoring additional arguments..."); end if; Greet (Argument (1)); end Main;

Positive Or Negative

Goal: create an application that classifies integer numbers.

Steps:

  1. Complete the Classify_Number procedure.

Requirements:

  1. Given an integer number X, procedure Classify_Number must classify X as positive, negative or zero and display the result:

    1. If X > 0, it displays Positive.

    2. If X < 0, it displays Negative.

    3. If X = 0, it displays Zero.

    
        
    
    
    
        
procedure Classify_Number (X : Integer);
with Ada.Text_IO; use Ada.Text_IO; procedure Classify_Number (X : Integer) is begin -- Implement the application here! null; end Classify_Number;
with Ada.Command_Line; use Ada.Command_Line; with Ada.Text_IO; use Ada.Text_IO; with Classify_Number; procedure Main is A : Integer; begin if Argument_Count < 1 then Put_Line ("ERROR: missing arguments! Exiting..."); return; elsif Argument_Count > 1 then Put_Line ("Ignoring additional arguments..."); end if; A := Integer'Value (Argument (1)); Classify_Number (A); end Main;

Numbers

Goal: create an application that displays numbers in a specific order.

Steps:

  1. Complete the Display_Numbers procedure.

Requirements:

  1. Given two integer numbers, Display_Numbers displays all numbers in the range starting with the smallest number.

    
        
    
    
    
        
procedure Display_Numbers (A, B : Integer);
procedure Display_Numbers (A, B : Integer) is begin -- Implement the application here! null; end Display_Numbers;
with Ada.Command_Line; use Ada.Command_Line; with Ada.Text_IO; use Ada.Text_IO; with Display_Numbers; procedure Main is A, B : Integer; begin if Argument_Count < 2 then Put_Line ("ERROR: missing arguments! Exiting..."); return; elsif Argument_Count > 2 then Put_Line ("Ignoring additional arguments..."); end if; A := Integer'Value (Argument (1)); B := Integer'Value (Argument (2)); Display_Numbers (A, B); end Main;